The heroes decided to enter the magic tower and discover its secrets. They came across 30 sets of ornate full plate armor and 30 shields aligned around the interior wall. At the north end of the circular room stands a dias and a large crystal sphere.
(Rachel) decided to touch the sphere and with bold conecntration vanished from sight to another area of the tower. Eventually the entire party was able to make its way down to the level below.
From the room they had entered they opened a door and upon entering the next were confronted with the souls of 16 spirits of the long dead protectors of the ancient tower. After a brief encounter using diplomacy, tact and a little luck the heroes discover the Lich is controlling the tower and sending her minions to the various areas this tower can teleport too. The tower is being run by a pwoerful spectre in the lower chamber.
The battle was horrific! The heroes suffered at the undead hands of the spectre as it summoned mighty powers from the netherworld. They eventually destroyed its essence and sent it back to the negative plane. Capturing several items, inclusing a vile magic sword.
(DJ) while trying to identify it accidently touched the blades hilt (A roll of 1) and decided he really liked it. Picked the sword up and a scabbard magically appeared at his waist and he sheathed to weapon.
There was a hushed tone as the various players joked about never picking up a black, evil looking sword… or reading scrolls out of bone scroll cases.
Eventually the heroes were able to distract the misguided sword wielding wizard while the Priest was able to perform a remove curse ritual and successfully counter the effects of the sword.
THe heroes then were able to take control of the magic tower and move it bac to the Castle area they started at.